static const DWORD ps_depth_clip_code_dxbc[] =
{
    0x43425844, 0xfc9037fb, 0x2ca3ffb2, 0x61503032, 0xa19ca0e0, 0x00000001, 0x00000124, 0x00000003,
    0x0000002c, 0x00000060, 0x000000b4, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
    0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69,
    0x4e47534f, 0x0000004c, 0x00000002, 0x00000008, 0x00000038, 0x00000000, 0x00000000, 0x00000003,
    0x00000000, 0x0000000f, 0x00000042, 0x00000000, 0x00000000, 0x00000003, 0xffffffff, 0x00000e01,
    0x545f5653, 0x65677261, 0x56530074, 0x7065445f, 0xab006874, 0x58454853, 0x00000068, 0x00000050,
    0x0000001a, 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2,
    0x00000000, 0x02000065, 0x0000c001, 0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x00000000,
    0x3f800000, 0x00000000, 0x3f800000, 0x05000036, 0x0000c001, 0x0020800a, 0x00000000, 0x00000000,
    0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE ps_depth_clip_dxbc = { ps_depth_clip_code_dxbc, sizeof(ps_depth_clip_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
